At the back of the museum sits the taxidermy, unanimated for many years. Curpanion guides you to where these animals sit patiently, waiting for you to bring them to life.

Curpanion is an exploration into new museum experiences by University of Bristol’s Merle Patchett and Andrew Flack, and Digital Agency, Play Nicely.

A customisable, Internet of things keepsake that curates a visitor experience, unlocking augmented taxidermy exhibits, enabling audiences to create their own online menagerie of amazing animals and beautiful beasts.
 

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